Griff’s Sphax Texture Pack major update, now includes Yogscast support

Griff's Sphax Texture Pack for Resonant Rise

 

Hey guys,

It’s been 3 months since my last update, so this one was bound to be enormous. With over 90 mod changes and additions, this is the largest update yet.

In addition, Griff’s Sphax Pack has been built against not only the latest Resonant Rise, but now also Yogscast Complete, and even the Direwolf20 modpack. This has become almost a universal texture pack that can be used with virtually any modded Minecraft instance. With around 140 of the most popular mods covered, there’s a good chance you won’t need to look any further than this one.

I hope you enjoy version 16 of Griff’s Sphax Texture Pack.

If you run into any problems with the pack (other than performance issues), please let us know on the forums here:

https://forum.resonantri.se/forums/

 

A fresh install of the Sphax basepack, and this update over it, is strongly recommended.

 

Download page:

Griff’s Sphax Texture Pack for Resonant Rise

Changelog:

 

Version 16

In addition to over 70 individual mod updates, the following new mods were added to the pack:

Another One Bites The Dust
Advanced Thaumaturgy
Advanced Genetics
Better Dungeons
Deconstruction Table
Engineer’s Toolbox
Equivalent Exchange 3
Finndus Fillies
Gate Copy
Gendustry
Gravestones Mod
Greg’s Lighting
Hardcore Ender Expansion
Hats (partial)
ICBM
Morph
Ore Dictionary Converter
Quarry Plus
Rock Crusher Metal Dusts
Redstone Armory
Redstone Arsenal
Switches
Sync
Technomancy

 

 

 

Major update for Griff’s Sphax Texture Pack released

Griff's Sphax Texture Pack for Resonant Rise

 

Hey folks,

It’s been 2 months since I released the last update to my Sphax-based resourcepack for Resonant Rise. While I’ve been super busy with work and no time left for playing Minecraft, nevertheless I’ve slowly been hammering away at this latest update.

With changes and additions to over 50 mods, this update may just be the largest yet. Therefore, I think that definitely deserves a shiny new build number!

Ladies and gentlemen, I hope you enjoy version 15 of Griff’s Sphax Texture Pack for Resonant Rise.

If you run into any problems with the pack (other than performance issues), please let us know on the dedicated forum page here:

http://www.resonant-rise.com/topic/254-griffs-sphax-texture-pack-addon-for-rr/

 

A fresh install of the Sphax basepack, and this update over it, is strongly recommended.

 

Download page:

Griff’s Sphax Texture Pack for Resonant Rise

 

Changelog:

 

Version 15

Mods updated:

Atomic Science
Bibliocraft
BiblioWoods
Biomes O’ Plenty
Chisel
Chococraft
Dartcraft
EnderIO
ExtraUtils
Logistics Pipes
Mariculture
Enhanced Portals 3
Mekanism
Modular Force Field System
OpenBlocks
ChickenChunks
ComputerCraft
Ender Storage
Project Red
Ars Magica 2
Applied Energistics
Big Reactors
Carpenter’s Blocks
Extra TiC
Extra Cells
Forestry
IndustrialCraft 2
Iron Chests
JABBA
Magical Crops
Minefactory Reloaded
MystCraft
Nether Ores
RailCraft
Thermal Expansion
VoxelMap
Thaumic Tinkerer
Metallurgy 3
Tinker’s Construct
Thaumcraft 4
TubeStuff
Witchery

 

Mods added:

Blood Magic
Better Leaves and Grass (I use it personally)
Flat Signs
Ex Aliquo
Ex Nihilo
GalactiCraft
GrowthCraft
Simply Jetpacks
Soul Shards Reborn

 

 

Third official Arma 3 campaign episode “Win” released

 

Today developer Bohemia Interactive has released their third Arma 3 campaign episode, called “Win”.

 

 

Here is the press release:

Supported by a brand new trailer, Bohemia Interactive today released the third and final episode for the Arma 3’s campaign. The episode, titled ‘Win’, brings a conclusion to the story of infantry man Ben Kerry – a soldier who finds himself caught in the middle of a Mediterranean flashpoint.

Arma 3’s ‘The East Wind’ campaign consists of three episodes. The first episode – Survive – introduces players to soldier Ben Kerry, who has been stationed in the Republic of Altis & Stratis as part of a NATO peacekeeping operation. After a staged drawdown from the region fails, players have to fight for survival against a better equipped and more powerful enemy. The second episode – Adapt – picks up where the first episode ended, and follows Kerry as he links up with a group of guerrilla fighters, aiming to cripple AAF and CSAT forces. The campaign’s final act – Win – continues as the situation escalates even further, and players must deploy all the skills and experience they’ve gathered to bring the flashpoint to a resolution.

Together with the latest campaign episode, Bohemia Interactive also deployed an expansion of Arma 3’s sandbox content. Two new aircraft, the A-164 Wipeout and To-199 Neophron, deliver a whole range of tactical options to the NATO and CSAT factions. Moreover, the A-164 CAS jet, which is a successor to the legendary A-10, is also introduced via the brand new ‘Fixed-Wings’ showcase scenario. Another addition is the Tempest transport truck, which comes in multiple variants: cargo, refuel, medical, repair, and ammo re-supply. Last but not least, new points of interest have been added to the massive 270 km² Altis terrain, with the most notable locations being the athletics stadium and ghost hotel compound.

After downloading today’s automatic update on Steam, people will be able to play the full Arma 3 singleplayer campaign. The exact changelog for the ‘Win’ update can be found here. Those who have not yet enlisted, can purchase the regular edition of Arma 3 (44.99 EUR/39.99 GBP/59.99 USD) or the Arma 3 Digital Deluxe Edition (49.99 EUR/42.99 GBP/64.99 USD) from Steam and Store.bistudio.com. A boxed version of the game is also available at many of the major retailers.

 

 

East vs West OFP-inspired mod updated

 

Sudden’s East vs West mod has been updated. This mod is inspired by Operation Flashpoint, and steps back from the futuristic vehicles and weapons of Arma 3 to the 80’s style NATO versus Russia conflict we all love and miss. It’s really a refreshing change from fighting the “Iranians from Outer Space” CSAT forces.

Now if we could convince Sudden to just get some Mi-24 Hinds into this badboy, we’d be all set…

 

From the author:

 

This is an East vs West mod for Arma3.

I really missed the spirit of old good OPF so I decided to edit some BIS models and see what happens. :-)
Also this mod features Russian Radio Protocol edited by me for Arma3.

 

Description:

 

Units:

For both USSR and NATO:

Rifleman (AK74 and M16A2)
Grenadier (AK74 GP25 and M16A2 M203) – grenade launchers have adjustible sights from 100 to 300 m with 50m step.
Autorifleman (PK and M60)
AT Rifleman (RPG7V and Carl Gustaf) – launchers also have adjustible sights.
Medic (AK74 and M16A2)
Team Leader (the same as Grenadier, but has Binoculars).

Vehicles:

USSR:

UAZ
Ural
BRDM2
BTR-60

NATO:

5T TRUCK
HUMMWV
HUMMWV with M2
M113

 

Additional Info:

 

Classnames are in the readme.txt file.

 

Changelog:

 

v0.6
– New vehicles: BTR60 and M113
– Added medics to both sides
– Vehicle weapons M2, KPVT, PKT added
– SaveGame issues solved

v0.55 alpha
– New vehicle – UAZ
– Game crash when player is USSR AT Soldier – Fixed
– UI pictures for Grenade Launcher ammo added

v0.5 alpha
– first public release

 

Download:

 

Official BI forum thread

 

Preview Images:

 

east-vs-west2

east-vs-west3

east-vs-west4

east-vs-west5

east-vs-west6