Massi’s US Marine Corp and MARSOC mod updated

 

Massi continues to work hard on updating his mods, and has released a new version of his US Marine Corp and MARSOC units mod.

 

From the author:

 

Hi all,

It’s time for my USMC units update, as for other units pack, I’ve updated armor config values to meet BI standards, and added new launchers and weapons from my latest NATO SF/Spetsnaz weapons version.

Also thanks to A2/OA MLODs I ported the A2 USMC helmets to equip the units, and I’ve added specific groups to make the units compatible with Alive mod.

All info and details are listed in description and features. Hope you’ll enjoy this new update!

 

Description:

 

This addon is a retexture of NATO units and vehicles. It adds several camouflage uniforms plus custom headgear and gear in order to represent USMC and MARSOC units.

 

Changelog:

 

v 1.1 date 06/FEB/2014

– added compatibility with ALIVE MOD

– added new weapons and launchers from my NATO Sf/SPETSNAZ weapons pack

– added A2 Marines helmets

– updated armor values to meet BI standards

-updated signatures keys

 

Download:

 

BI forum release thread

 

Preview Images:

 

MARSOC Direct Action and MEU winter camo
MARSOC Direct Action and MEU winter camo
MARSOC units
MARSOC units
MEU and Recon Desert units
MEU and Recon Desert units
MEU and Recon Woodland units
MEU and Recon Woodland units

Massi’s African Conflict mod updated

 

Massi is in the process of updating all of his mods. Today, we have a new version of his excellent African Conflict mod, which provides multiple factions that can be used however you see fit in your missions. As with all of Massi’s mods, I highly recommend using it.

 

From the author:

 

Hi all,

In the process of updating all my units pack, I’m releasing a new version of the African Conflict mod.

The main changes are the updated loadout that includes the newly released launchers like RPG7, Strela, RPG18, from NATO SF/Spetsnaz weapons latest update, and the compatibility with ALIVE mod for the groups in the editor.

Also armor config values for helmet and vest have been updated to BI standards, expect similar updates in next days for all my other units too!

Hope you’ll enjoy the new version!

 

Description:

 

This addon is a retexture of A3 units and vehicles, It adds several camouflage uniforms plus custom headgear and gear in order to represent several fictional African factions for each side.

 

Changelog:

 

v 1.1 date 02/FEB/2014

– added compatibility with ALIVE MOD

– added new weapons and launchers from my NATO SF/SPETSNAZ weapons pack

– added new russian GRU helmets

– updated armor and config values to meet BI standards

-updated signatures keys

 

Preview Images:

 

UN Forces faction
UN Forces faction
UN Forces faction
UN Forces faction
UN Forces faction
UN Forces faction
UN Forces faction - PMCs
UN Forces faction – PMCs
Governatives forces
Governatives forces
Rebel forces
Rebel forces
Rebel Armed Civilians
Rebel Armed Civilians
Civilians
Civilians

Massi’s Russian GRU and OMON Spetsnaz mod updated

 

Continuing on his progress with updating his many excellent mods, Massi has released a new version of his Russian GRU and OMON Spetsnaz mod.

 

From the author:

 

“Hi all,

As said for my African conflict units I’m proceeding with the update of my units pack in order to update vest and helmets armor config values to BI standards, and to equip them with latest weapon included in new version of NATO SF\Spetsnaz weapons pack .

In this update I’ve also added specific group to make the units compatible with ALIVE mod, and I’ve added Spetsnaz helmet ported from A2 thanks to BI MLODs and updated loadouts of the units. Other changes are listed in the changelog\readme.”

 

Description:

 

This addon is a retexture of NATO, and Independent units, It adds several camouflage uniforms plus custom made headgear and retextured gear in order to represent Russian Spetsnaz GRU and OMON units as OPFOR.

 

Changelog:

 

v 1.1 date 02/FEB/2014

– added compatibility with ALIVE MOD

– added new weapons and launchers from my NATO Sf/SPETSNAZ weapons pack

– added new russian GRU helmets

– updated armor values to meet BI standards

-updated signatures keys

 

Download:

 

BI forum thread

 

Preview Images:

 

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Massi’s NATO SF and RUSSIAN SPETSNAZ WEAPONS mod updated

 

The one mod I consider the most essential in any Arma 3 install has been updated. Massi just released a new version of his NATO SF and RUSSIAN SPETSNAZ WEAPONS mod.

From the author:

 

Hi all,
I’ve updated my weapon pack in the few spare time I’ve got.

First of all I’d like to thanks BI for releasing their great A2/OA MLODs which made possible to include in this update new weapons such as A-A launchers, A-T launchers, Bizon, FN FAL, shotguns, and also Vilas again for a compete new family of Ak74M and Ak74M GL with rails for Special Forces.

I tried to fix few issues reported by users, work is still slowly proceeding, the addon is still under development and I’ll work in spare time to complete the pack (for now future plans include adding SCAR family rifles in near future to equip my US Rangers).

Hope you’ll enjoy the update, of course I’ll update as soon as possible also my units in order to equip them with the new weapons included in this pack, and thank you very much to all of you for your support and suggestions!

 

Description:

 

This addon is meant to equip my US, UK and Italian NATO SF and GRU Spetsnaz units with realistic modern weapons in use today.

 

Changelog:

 

v 1.2 date 02/FEB/2014

– Added A-T launchers : M136, MAAWS, RPG 7, RPG 18

– Added A-A launchers : Stinger, Strela

– Added AK74M and AK74M GL Special forces RAILs version black and camo

– Added FN FAL, FN FAL M203

– Added BIZON

– Added M1014 Benelli and SAIGA 12 shotguns

– Added ANPEQ15 on M4s/416/417

– Added ASDG Joint Rails OPTIONAL CONFIG (updated Robalo’s optional config)

– Fixed: aimpoint glass color

– Fixed: small models\textures corrections

– Updated signatures keys

– Updated: config

 

Download:

 

BI forum release thread

 

Preview Images:

 

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